Dwarf Descent is a short dungeon crawler game intended to serve as an introduction to more complex games in the genre. You will play Pomplin, a dwarf warrior who, tired of the tranquility of his life, decides to embark on a dangerous exploration. You will have to decide what equipment to take, face enemies and fight to reach the dark secrets that the mines hide.
MY ROLE IN THE PROJECT
This title has been developed by Space Base Games. My contribution to the project has been as lead designer and artist
PERSONAL ACHIVEMENTS
This game began as a simple class project where it was asked to make a game (if it can be considered as such due to its simplicity) that consisted of going through a dungeon. The project escalated until it reached the magnitude it has today.
I would consider my greatest achievements with this project to have been able to design a game belonging to a genre (Dungeon Crawler) with which I had no previous experience, either working or playing, and to have been able to encapsulate a round experience of short duration where a story and various exploration and inventory organization mechanics are presented.