Mario de Castro Perdiguero

I am a game designer, screenwriter, software developer and founder of Space Base Games. I am currently studying a Grado en Diseño de Productos Interactivos at U-tad, expecting to graduate in 2026. I have titles already published across Google Play, Steam, and Itch.io, and several still in development, including my upcoming visual novel Agebringer.

Since I was young I have always felt great admiration for works of fiction and specially videogames. For this reason, I seek to be able to create videogames in the future with a strong narrative course. My tools of choice include Unity, Naninovel, and C#.

LICENSES AND CERTIFICATIONS

SOME OF MY FAVORITE WORKS

The Boxer The Sopranos Kingdom The Shawshank Redemption Shadowbringers