The Crimson Core has been stolen. The end of the world draws near. The thief hides high atop the Infinity Tower. Gather your courage, take up your weapons... The Red Crusade has begun.

My Role in the Project

This title has been developed by Space Base Games. Throughout the entire game development process, I served as Director, General & UI Artist, Writer, and Co-Designer.

Personal Achievements

Working on this title posed a massive organizational challenge, managing around twenty musicians alongside external artists, while collaborating closely with my partner on all other aspects of the game.

On the creative side, this project allowed me to significantly sharpen and improve my skills as a writer and screenwriter, elevating my craft in character writing, plotting, and worldbuilding up to the release of this first installment, which spans over 230,000 words and fifty characters.

On the art front, I learned the fundamentals of illustration from scratch in order to design all character sprites, CG illustrations, and UI interfaces.

As my first long-form game—offering around 18 hours of playtime—this title represents a major leap in scope compared to my previous works, requiring a much higher standard of content quality.

Future Expectations

This release marks the first of four planned parts that make up the complete game. The narrative arc for each subsequent part is already fully planned, with future installments scheduled for an episodic release over time.

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